Wii Can Learn From Nintendo
Damien has “written”:http://people.ephox.com/damien/2006/12/21/wii-lly-outstanding-product-design/ a great piece on the Wii as a reference for product design, and I completely agree with him.
Chris, one of our Confluence engineers, brought his Wii into the office last week (slow week, Christmas and all) and I was quite taken by it. It’s a marvel of engineering and something that has obviously had a lot of thought. I think this is a key point.
Did the Xbox 360 designers or the PS3 designers really _think_ about what they were designing? Is it that innovative to take an old design, pack in more, faster, better chips, a newer (Blu Ray) medium and a bigger hard drive? It may be tough to engineer these things to work together, but it’s not innovation. Where Nintendo is shining now – I’m told the Wii is outselling the PS3 almost 3-to-1 in the US, is because they’ve innovated.
Expect more exciting Wii news in the near future.
Confluence running on a Wii? The Jira Wii plugin?